Agriculture and Nature Page Slider

Agriculture and Nature

Through a variety of hands-on activities and games, students will explore the ideas that all living things derive their energy from the sun and that food comes from places other than the grocery store. They will explore the water cycle, the importance of Ohio’s wetlands, waterways, and farmlands, and mechanization of agriculture.  They will classify animals and determine their survival mechanisms through examining furs, feathers, claws, and skulls. They will also discover the multiple uses of Ohio’s #1 agricultural product: corn. Following a brief orientation presentation, the students will break into groups and move between six hands-on stations. Following the program, the presenter and teachers lead a discussion based on what the students learned through their experience with the program, particularly focusing on the objectives for their specific grade. This highly active experience is best set up in a large activity area, gymnasium, or outside. The History to Go Van is available to visit multiple classes at your school for a half-day (3 hours) or a full-day (6 hours).


Location: An Ohio History Connection representative will travel to your school.


Availability: Please contact Scheduling and Reservation Office for availability.


Time Allowance: Half-Day – 3 hours

                             Full-Day – 6 hours


Cost: Half-Day -- $200.00 plus roundtrip mileage

          Full-Day -- $350.00 plus roundtrip mileage


The school will be responsible for providing 6 volunteers who can help during entire program.



Grade Level Objectives:

Grade 1: Through playing a “Let’s Make a Pizza” game students will realize that food come from places other than grocery stores. Students will also examine beaver and fox skulls to explore that animals have body parts designed to find and take in good. Playing the “Water Molecule Game” will help students locate physical features on a map.

Grade 2: By playing the food web and chain game, students will explain that the energy of all living things starts with the sun. By overlaying a variety of transparent maps related to Ohio farming, students will interpret them to discover why grain farms are located in western Ohio. By playing the “Water Molecule Game,” students will locate landforms and bodies of water on a map.

Grade 3: Through exploring furs and skulls, students will relate these animal structures to specific survival functions and classify them according to their characteristics. By overlaying a variety of transparent maps and through their descriptions, students will identify how landforms have changed over time.

Grade 4: By playing the “Water Molecule Game,” students will identify some of the different forms of water in the air and through a post activity (creating a terrarium) they will investigate a method by which water changes from one state to another. As students compare a variety of maps they will identify the effect of glacial activity on farming in Ohio and will identify ways that people have affected the physical environment by the use of wetlands and forests.

Grade 5: By exploring “Preserving Our Wetlands,” students will discover that different ecosystems support the different types of organisms. Overlaying a variety of transparent maps related to Ohio farming and through learning about the Great Black Swamp, students will explain how different physical environments have affected human activities in Ohio.

Grade 6: Through playing the food web and chain game, students will explain that the energy of all living things starts with the sun and is transferred through photosynthesis, and through the interaction of organisms, exhibiting the interdependence of life. By overlaying a variety of transparent maps and viewing other maps related to Ohio farming, students will describe the way human activities are influenced by environmental factors, how humans have made an impact on the physical environment, and the positive and negative consequences of these impacts.



What will the students do? Activities may include:

Down on the Farm: Students experience a surprisingly wide variety of items made from Ohio’s most important grain crop, corn. Students play the food chain web game to learn how all living things are energized by the sun.

Bones, Claws, Furs, and Feathers: Students will examine bones, claws, fur, and feathers of wild and domestic animals and to classify them according to body covering and structure and relate these aspects to specific survival functions such as obtaining food, escaping, and hiding.   

Water Molecule Game: Student become water molecules and journey through the water cycle learning about evaporation, precipitation, runoff, infiltration, and transpiration. If they are lucky, an animal may drink them in and pee them out.

Fens, Bogs, Wetlands, and Waterways: Students play a game in order to identify wetlands and compare transparencies of various water, soil, and agricultural resources of Ohio to see how they have affected where people live and work.

Changing the Land: Observing various models, reproductions, and artifacts of old-fashioned and modern farm machinery, students will decide which tools they would use to farm an area twice the size of the room in which the program is held.

Pizza Station: Through “making a pizza” students will learn about their reliance on the agriculture and from where their food actually comes.




Conservation: A careful preservation and protection of something especially planned management of a natural resource to prevent exploitation, destruction, or neglect.

Ecosystem: The complex of a community of organisms and its environment functioning as an ecological unit.

Environment: The complex of physical, chemical, and biotic factors that act upon an organism or an ecological community and ultimately determine its form and survival.

Glaciation: To subject to glacial action in which a large body of ice moves slowly down a slope or valley, or spreads outwards on a land surface.

Landform: A natural feature of a land surface.

Nonrenewable Resource: A finite natural resource that cannot be replaced once it is used (e.g. petroleum, minerals)

Organism: An individual constituted to carry on the activities of life by means of organs separate in function but mutually dependant; a living being.

Renewable Resource: A natural resource that can be regenerated if used carefully (e.g. fish, timber).

Reproduction: The process by which organisms give rise to offspring and which fundamentally consists of segregation of a portion of the parent’s body by a sexual or an asexual process, and its subsequent growth and differentiation into a new individual.

Survival: The continuation of life or existence.

Weather: The state of the atmosphere with respect to heat or cold, wetness or dryness, calm or storm, clearness or cloudiness.

Academic Standards:
Fourth Grade:  SS 4.10, SS 4.12
Eighth Grade:  SS 8.1, SS 8.13